Release checklist
Record manual browser-game checks and download a preparation report. No remote scan or compatibility certification.
← All toolsHow to use it
Everything runs locally in this tab. Refreshing clears your input; download work you want to keep. No account is required.
Enter a public HTTPS address without credentials or query parameters, then record the browser, device, test date, and build. Mark only the checks you actually performed. The report includes unchecked items so gaps are not hidden.
The address check is deliberately limited to syntax. We make no network request and do not test headers, performance, security, ownership, or mobile compatibility. Do not paste tokens or private preview links.
Keep going
Tools for your next release
Draw a sprite, write your introduction, and check the release. Free, local tools; no account needed.
Put Unity on the web
Understand the Web build, hosting headers, and the checks before sharing.
Embed an HTML5 game
Understand permitted iframe code, framing failures, and a direct-play fallback for your own build.
Share your browser game
See what you submit, what stays private, and how review differs from visibility.
See actual releases
Screenshots from our reviewed collection, not examples made by these tools. Credits are linked on each game page.



