Open dataset · v2

AI Games Index

An evidence-backed, machine-readable catalog that separates AI-native games from AI-augmented and boundary experiences. Free to use under CC-BY-4.0.

4 AI-native10 AI-augmented8 boundaryUpdated 2026-07-11

AI-native

Runtime generative AI is indispensable to the rules, adjudication, or progression.

AI-augmented

AI supplies production, explanation, classification, or scoring while the base loop survives.

Boundary

AI is central to the interaction, but stable goals, rules, or progression are weak or optional.

Use this dataset

Programmatic API endpoints. Cache 1h public + SWR 24h. License CC-BY-4.0.

Attribution example

Source: PixelGamesHub AI Games Index
https://pixelgameshub.com/ai-games/index
License: CC-BY-4.0
AI augmentedExternal

20 Questions (Wired neural)

Browser version of 20 questions where the AI infers your object via constrained yes/no decision tree, trained on a curated knowledge base.

How AI shapes play

A learned decision system chooses questions and infers the hidden object.

Details and classification rationale

Inference is essential, but this is classical decision-tree play rather than generative AI-native play.

Model
unknown
Category
ai-games
Account
Not required
Free tier
Yes
Last checked 2026-05-30
AI augmentedExternal

AI Blocky (Anthropic Demo)

Sample Anthropic demo: Claude plays a block-stacking game collaboratively with the user, narrating its choices.

How AI shapes play

A model chooses and narrates moves in a conventional stacking game.

Details and classification rationale

AI changes the collaborator, while the underlying stacking rules remain intact.

Model
Anthropic · claude-3-5-sonnet
Category
ai-games
Account
Not required
Free tier
Yes

Note: Cookbook demo; runs locally with an API key.

Last checked 2026-05-30
AI augmentedExternal

Akinator

Classic 20-questions-style guessing game; the engine narrows down characters via an expert system. Pre-LLM AI but a long-running example of AI-driven gameplay.

How AI shapes play

A proprietary expert system selects questions and ranks candidate characters.

Details and classification rationale

Machine inference is core, but it is not a runtime generative AI-native system.

Model
unknown (proprietary expert system)
Category
ai-games
Account
Not required
Free tier
Yes
Last checked 2026-05-30
AI augmentedExternal

ChessGPT

Open-source chess engine that explains every move in natural language. Useful for learning rather than competitive play.

How AI shapes play

A language model explains moves around a conventional chess game.

Details and classification rationale

Chess remains playable without the generative explanation layer.

Model
OpenAI · gpt-4o
Category
ai-games
Account
Not required
Free tier
Yes
Last checked 2026-05-30
AI augmentedExternal

Contexto

Similar to Semantle: guess the daily word by semantic distance. Uses a larger embedding model and friendlier scoring.

How AI shapes play

An embedding model ranks guesses against a hidden daily word.

Details and classification rationale

Model-based scoring is essential, but the system is not generative AI-native play.

Model
open-source (sentence transformers)
Category
ai-games
Account
Not required
Free tier
Yes
Last checked 2026-05-30
AI augmentedExternal

Drawing with Cursor

Open-source AI-pair coding experiment where Cursor and the user collaboratively build a small playable web game.

How AI shapes play

A coding agent helps create a game before it is played.

Details and classification rationale

AI participates in production rather than the resulting game's runtime loop.

Model
Anthropic · claude-sonnet-4-6
Category
ai-games
Account
Not required
Free tier
Yes

Note: Demo of Cursor agent loop; community-built playables are linked from the docs.

Last checked 2026-05-30
AI augmentedExternal

Quick, Draw!

Google neural-net game: draw an object in 20 seconds, the model guesses what it is. Trained on millions of human doodles.

How AI shapes play

A classifier guesses the player's timed doodle.

Details and classification rationale

Machine learning is core to feedback, but the model classifies rather than generates play.

Model
Google
Category
ai-games
Account
Not required
Free tier
Yes
Last checked 2026-05-30
AI augmentedExternal

Rosebud AI

Prompt-to-game platform: describe a game idea, the model generates playable code. Played in-browser; library of community-built games.

How AI shapes play

AI generates game code before the generated game is played.

Details and classification rationale

AI accelerates production, but most resulting game loops run without runtime AI.

Model
mixed (OpenAI + Anthropic)
Category
ai-games
Account
Required
Free tier
Yes
Last checked 2026-05-30
AI augmentedExternal

Semantle

Daily word-guessing puzzle ranked by semantic similarity using word2vec embeddings. Counts as AI by classical definition (ML-driven core).

How AI shapes play

Word embeddings score each guess by semantic distance from the target.

Details and classification rationale

ML supplies the scoring function, but no runtime generative model is involved.

Model
open-source (word2vec)
Category
ai-games
Account
Not required
Free tier
Yes
Last checked 2026-05-30
AI augmentedExternal

v0 by Vercel — Game Templates

Vercel v0 templates demonstrate full mini-games generated from prompts. Several are playable directly in-browser via v0's preview.

How AI shapes play

A generative coding tool creates playable templates from prompts.

Details and classification rationale

AI creates the artifact, but generated templates generally play without runtime AI.

Model
mixed (OpenAI + Anthropic)
Category
ai-games
Account
Not required
Free tier
Yes
Last checked 2026-05-30

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AI Games Index — open catalog of AI-powered browser games | PixelGamesHub